Advance UI/UX Design

Program Structure

This course is designed for learners who want to elevate their UI/UX design skills and create professional, user-centered digital experiences. It covers essential advanced concepts such as UX research, user journey mapping, information architecture, and design system development, combined with hands-on practice in Figma. Learners will also explore responsive UI design, micro-interactions, prototyping, usability testing, and developer handoff to understand real-world workflows. Upon completion, learners will be able to design polished interfaces, build interactive prototypes, and confidently deliver complete, research-driven design projects independently.

🎯 What You Will Learn

1. UI/UX Foundations & Design Thinking

▸ Understand UI vs UX
▸ Learn the full design process
How apps/websites are designed
Design principles

2. User Research & Problem Definition

▸ What are users’ needs and problems?
▸ Personas & user segments
Journey mapping
Identifying pain points
Crafting problem statements

3. Information Architecture & User Flows

▸ What is a user flow?
▸ Simple step-by-step flow creation
Creating user flows
Basic information architecture

4. UI Design & Visual Systems

▸ Typography, color, icons, inputs, buttons, cards
▸ Component creation
▸ Figma auto-layout & variants
▸ Mini design system creation

5. Prototyping, Testing & Portfolio

▸ Making a clickable prototype
▸ Testing with friends or classmates
Usability testing
Improving based on feedback
Portfolio project preparation (Behance/Dribbble)

🏆 What You Will Achieve

Master the complete UI/UX workflow — research, wireframing, UI design, prototyping, and testing.
Learn how to think like a designer by identifying user problems and planning simple solutions
Create clean, organized wireframes and layouts using spacing, alignment, grids, and hierarchy
Improve problem-solving and coding logic
Design modern and consistent UI screens with proper typography, color systems, and reusable components.
Build interactive, user-friendly prototypes in Figma that simulate real app experiences.

📝 What Would be the Completion Criteria

→ At least 90% of class attendance
→ Complete all assigned tasks with an average score of 80% or higher
→ A viva will be conducted by mentor , during which you are required to present what you have learned throughout your journey.

Duration : 4-week
Time : 1 hr/day
Fee : Rs. 18,000/-

Understand UI&UX Design Principles

Build clean wireframes

Design Organized UI Screens

Identify User Problems

Develop Interactive Prototypes showcasing user flows